Monday, June 11, 2007

subsurface scattering part 2


I gave the sss another go, and experimented with getting stewie out of maya and into blender. Now I just have to get the rig...

Saturday, June 09, 2007

subsurface scattering - aka, blender is 'incredible'


I just found ouPublish Postt recently that blender now offers subsurface scattering. this is the effect that gives surfaces a warm glow in movies like the incredibles. i just played around with it for about 20 mins and came up with this render. the monkey on the right has the predefined 'whole milk' setting applied. the other has all the same settings, without the sss.

i hope to play with it more soon, skin should look really cool.

Saturday, June 02, 2007

for fun, door pull




this is a still from my current assignment where stewie pulls a door that won't open. i just thought this pose turned out well and wanted to render it out.