This is a fly through of the room I did. It is compressed for the web, and the frame rate is crap because I rendered it with raytracing (the refelectons in the windows) and that takes FOR EVER. This took about 6 hours to render.
Monday, April 03, 2006
Stereo Test - Maya
Project 1 (Animation II) - Maya
Back to school! I was trying to get a head start on Maya before classes started. This quarter I finally get to take a class that deals with 3d Modeling! Animation II is the class I have been waiting for since I transferred to UC.
This is our first project, it wasn't even graded. It was just to get our feet wet. The assignment didn't even ask for a render, it was just to place some primitives. I decided to make the project into an exercise in glass textures.
The preview image shows how I composited two renders together. The only way I could get the colored shadows was to make the material clear. With them clear, you can't see the HDRI reflection. As far as I know right now, I didn't see any other way to have both.
Let me know what you think, thats what the comments are for!
This is our first project, it wasn't even graded. It was just to get our feet wet. The assignment didn't even ask for a render, it was just to place some primitives. I decided to make the project into an exercise in glass textures.
The preview image shows how I composited two renders together. The only way I could get the colored shadows was to make the material clear. With them clear, you can't see the HDRI reflection. As far as I know right now, I didn't see any other way to have both.
Let me know what you think, thats what the comments are for!
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